VT MAK introduces Sensor Operator Role for VR-Engage
VT MAK announces the release of the Sensor Operator Role for its VR-Engage software
VR-Engage is VT MAK’s multi-role virtual simulator that lets you play the role of a first-person human character; a vehicle driver, gunner or commander; or the pilot of an airplane or helicopter.
This year MAK is adding a significant new role - a Sensor Operator.
Using the new Sensor Operator capability, a VR-Engage user can:
perform common surveillance and reconnaissance tasks such as tracking fixed and moving targets.
communicate with pilots, ground personnel, other trainees or role players using standard headsets.
immediately control the gimbaled sensor using joysticks or gamepads; or configure VR-Engage to work with sensor-specific hand controller devices.
Easy integration into larger simulation environments
VR-Engage’s new Sensor Operator capability can fit into a larger simulation environment in different ways to help meet a variety of training and experimentation requirements:
Attach a gimbaled sensor to any DIS or HLA entity, such as a UAV, ship, or manned aircraft - even if the entity itself is simulated by an existing third-party application.
When VR-Engage is used in conjunction with VR-Forces Computer Generated Forces, a role player can take manual control of a camera or sensor that has been configured on a VR-Forces entity.
For a full UAV Ground Control Station, VR-Forces Graphical User Interface can be used to “pilot” the aircraft by assigning waypoints, routes, and missions; while using VR-Engage’s Sensor Operator capability to control and view the sensor on a second screen.
Execute a multi-crew aircraft simulation using two copies of VR-Engage - one for the pilot to fly the aircraft using a standard HOTAS device or gamepad; and a second for the Sensor Operator.
Place fixed or user-controllable remote cameras directly onto the terrain and stream the resulting simulated video into real security applications or command and control systems.
More information can be found here and demonstrations of this new element of VR Engage will be available at I/ITSEC 2018.