The CAVE will allow us to explore new areas for informed interaction and intelligent systems. We are indeed very happy with the result. Antycip Simulation managed to solve all the challenges linked to this project and was always listening to our requests.
Final Stages of Construction of combined Motion Platform and Environmental Control Chamber with Virtual Reality to Support Human Factors Research and Innovation The installation of a new facility to assess human response to the built environment, focussing on people’s health, well-being and productivity, is now nearing completion at the University of Bath. VSimulators is a […]
I relied upon the expertise of Antycip Simulation and that trust has been repaid.
The user friendliness of this CAVE is remarkable, thanks to its ergonomic layout. We can work on the entire surface of the room, the floor projection is automatically adjusted to the room, and the length of the “L” moving shape is great. Since its commission, we have had many visits and the feedback is beyond […]
We are now working with the L-shaped configuration to carry out tests on technical gesture training in a virtual factory environment. We are planning to use the U-shaped capability in the near future as an augmented reality driving simulator with the new SyRI (Interactive Robotic Systems) research team from the laboratory.
TORE represents a major scientific breakthrough for both scientists and technologists, enabling them to benefit from a totally innovative visualisation space that goes beyond the capacities of an immersive CAVE; it is also a fantastic tool for SMEs who are working on consumer VR applications as it provides them with a new technology tool to […]
What is a VR Theatre? A Virtual Reality Theatre is a room that houses a dedicated and often custom engineered immersive display system. This system typically occupies large physical dimensions to encompass a small to medium sized audience. Normally, theatres of this nature are designed to draw the audience visually and sometimes audibly into the […]
HIKER lab – the largest 4K resolution CAVE-based pedestrian simulation environment in the world. The Highly Immersive Kinematic Experimental Research (HIKER) lab is the largest, VR CAVE based pedestrian simulation environment of its type in the world. The HIKER lab allows participants to interact with a variety of urban environments and vehicles in a 9 […]
Many industries have the capacity to introduce virtual reality (VR), and research is one of them. Here’s what VR can do for the validity of research going forward. Today’s world is a stark contrast to the one that existed in the 20th century, let alone centuries before. We got here through extensive, systematic research that […]
The Heudiasyc laboratory carries out a number of tests for innovation projects, requiring the use of powerful technological platforms. The fields of research span intelligent vehicles to autonomous mini-UAVs, railway monitoring to 3D interaction between humans and systems. In their quest for improved research for IT, automation, robotics and artificial intelligence, the laboratory reached out […]