The CAVE will allow us to explore new areas for informed interaction and intelligent systems. We are indeed very happy with the result. Antycip Simulation managed to solve all the challenges linked to this project and was always listening to our requests.
Final Stages of Construction of combined Motion Platform and Environmental Control Chamber with Virtual Reality to Support Human Factors Research and Innovation The installation of a new facility to assess human response to the built environment, focussing on people’s health, well-being and productivity, is now nearing completion at the University of Bath. VSimulators is a […]
The user friendliness of this CAVE is remarkable, thanks to its ergonomic layout. We can work on the entire surface of the room, the floor projection is automatically adjusted to the room, and the length of the “L” moving shape is great. Since its commission, we have had many visits and the feedback is beyond […]
HIKER lab – the largest 4K resolution CAVE-based pedestrian simulation environment in the world. The Highly Immersive Kinematic Experimental Research (HIKER) lab is the largest, VR CAVE based pedestrian simulation environment of its type in the world. The HIKER lab allows participants to interact with a variety of urban environments and vehicles in a 9 […]
The Heudiasyc laboratory carries out a number of tests for innovation projects, requiring the use of powerful technological platforms. The fields of research span intelligent vehicles to autonomous mini-UAVs, railway monitoring to 3D interaction between humans and systems. In their quest for improved research for IT, automation, robotics and artificial intelligence, the laboratory reached out […]
VR CAVE vs HMD In the last few years, Virtual Reality has taken the world by storm with its seemingly endless applications across a range of industries from gaming to medicine. Head Mounted Displays or HMDs have become one of the most popular commercial VR products, most notably the Oculus Rift. These systems not only […]
Located in La Plaine Image (Tourcoing, France), in a world-first, The Open Reality Experience (TORE) takes the immersive experience to new levels, providing users with the opportunity to collaboratively explore 3D environments without any viewing disruption, at 180° and with consistent user distance. Designed, built and installed by Antycip Simulation, for the University of Lille, […]