Antycip

Indira Thouvenin, professor at Compiègne University of Technology

Audrey Zarlenga

October 3, 2019

The CAVE will allow us to explore new areas for informed interaction and intelligent systems. We are indeed very happy with the result. Antycip Simulation managed to solve all the challenges linked to this project and was always listening to our requests.

VSimulators at University of Bath

Audrey Zarlenga

October 2, 2019

Final Stages of Construction of combined Motion Platform and Environmental Control Chamber with Virtual Reality to Support Human Factors Research and Innovation The installation of a new facility to assess human response to the built environment, focussing on people’s health, well-being and productivity, is now nearing completion at the University of Bath. VSimulators is a […]

Virtual Reality in Retail: The Future of Shopping is Virtual

Audrey Zarlenga

September 27, 2019

The traditional retail experience has had to compete with the internet, and stores may have to look to virtual reality (VR) if they want to keep up. The retail industry is ever evolving, creating new customer experiences that are memorable and unique. Businesses are differentiating themselves through technological hybridisations to appeal to their consumers in […]

Indira Thouvenin, professor at Compiègne University of Technology

admin

July 30, 2019

The user friendliness of this CAVE is remarkable, thanks to its ergonomic layout. We can work on the entire surface of the room, the floor projection is automatically adjusted to the room, and the length of the “L” moving shape is great. Since its commission, we have had many visits and the feedback is beyond […]

Indira Thouvenin, professor at Compiègne University of Technology

admin

July 30, 2019

We are now working with the L-shaped configuration to carry out tests on technical gesture training in a virtual factory environment. We are planning to use the U-shaped capability in the near future as an augmented reality driving simulator with the new SyRI (Interactive Robotic Systems) research team from the laboratory.

Olivier Colot, CRIStAL laboratory director

admin

July 30, 2019

TORE represents a major scientific breakthrough for both scientists and technologists, enabling them to benefit from a totally innovative visualisation space that goes beyond the capacities of an immersive CAVE; it is also a fantastic tool for SMEs who are working on consumer VR applications as it provides them with a new technology tool to […]
Glasgow SimVis VR theatre

What is a VR Theatre?

Audrey Zarlenga

July 30, 2019

What is a VR Theatre? A Virtual Reality Theatre is a room that houses a dedicated and often custom engineered immersive display system. This system typically occupies large physical dimensions to encompass a small to medium sized audience. Normally, theatres of this nature are designed to draw the audience visually and sometimes audibly into the […]

The HIKER pedestrian VR CAVE

Audrey Zarlenga

July 30, 2019

HIKER lab – the largest 4K resolution CAVE-based pedestrian simulation environment in the world. The Highly Immersive Kinematic Experimental Research (HIKER) lab is the largest, VR CAVE based pedestrian simulation environment of its type in the world. The HIKER lab allows participants to interact with a variety of urban environments and vehicles in a 9 […]
construction simulation benefits

Benefits of Virtual Reality in Construction Safety Training

Audrey Zarlenga

July 29, 2019

The construction industry is rife with potential health and safety hazards. It’s why the construction sector is looking towards virtual reality for their training needs. Construction and building sites are considered ‘a health and safety nightmare’, with over a quarter of all workplace fatalities in 2017/18 being in the construction industry. Beyond the fatalities, there are […]